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PJ Blitz (UPDATE) - 07.04.2023
Minor Bug Fixes to 3/4 characters. Fixed a bug where two colliding attacks would cause the attacking player to float. Added recovery frames to KILIK and IZUNA U...
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PLAYER 1; ARROW | [4] [5] > 4=Basic Attack > 5=Jump KEYS | [1] [2] > 1=Cast > 2=Act PLAYER 2; W | [R] [T] > R=Basic Atta...
started by </GAMMAFGC Nov 16, 2022
85 views
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INFR1330U - 100830528_M.Williams On the Defensive As mentioned in the previous Design Log. Combos and strings can be eas...
started by </GAMMAFGC Sep 25, 2023
35 views
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INFR1330U - 100830528_M.Williams The Auto-Combo [AA] In Windam Blitz, every character has a 4-hit auto-combo. The first...
started by </GAMMAFGC Sep 21, 2023
49 views
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INFR1330U - 100830528_M.Williams Stop dropping combos Combo length in Windam Blitz is decided by 1 main value, the JUGGL...
started by </GAMMAFGC Sep 12, 2023
43 views
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Hi, I come from r/mugen and I saw that project which looked really fun. After messing around in training mode, it is a f...
started by Naptec May 01, 2023
2 replies
68 views